3D Animation Courses 
Maya Unlimited
Maya Curriculum in detail
Maya Unlimited Animate characters faster, easier and more accurately with integrated Autodesk MotionBuilder technology, and enhanced deformers and skinning tools. The industry's leading full-body IK solver makes rigging and posing characters faster and easier, and enables the natural articulation of biped and quadruped models.
Deformations are now more flexible.
Collaborative, parallel workflows are supported through the ability to iteratively substitute geometry while skinning, deformation, and key framing are in progress, as well to propagate topology changes to blend shape targets.
New tools for modeling and mapping
Get access to numerous new polygonal modeling and mapping tools in the industry's most refined, comprehensive modeling feature set.
Enhance modeling productivity and get greater control over form with new polygon modeling functionality.
Do faster, easier texturing with powerful new UV tools.
Perform scene optimization without loss of detail using new and enhanced tools—particularly valuable to game developers.
Covers all important modules of Maya Unlimited and training will be given on par with production standards. Introduction to 3DS Max and Photoshop is a part of this course to make students used to this environment before starting the Maya interface. Our training will help the students to establish a solid foundation to master the skills they need to complete the projects in Maya.
Duration: 6 months Frequency: 5 days a week
3DS MAX software builds on our promise to deliver state-of-the-art tools for creative and media professionals. Developed as a total animation package with a deep, productive feature set designed to accelerate workflow, 3ds Max is the leader in 3D animation for game development, design visualization, visual effects, and education.
Games Push the limits. Create breakthrough next-generation games with Autodesk 3ds Max software.
Film & TV Effects Blow them away. Create stunning results without sacrificing your schedule or quality.
Design Visualization
Render them speechless. Impress your clients and sell your design.
Education
Reach their creative potential. Teach the high-demand 3D skills required by leading games and visual effects companies.
Comprises all the modules of animation, modelling and 3D animation techniques.
Duration : 6 Months
Frequency: 5 days a week
Z Brush
Z Brush has introduced a way to work with 3D models in ways that feel more like a paint program than a full-blow modeling and animation package. ZBrush lets you edit 3D objects using its impressive array of sculpting tools in a way that is closer to working with artist’s traditional media than many of the other available modelers. The software is also optimized so you can work with huge (several million polygons) models without significant problems with refresh rates. These features make ZBrush a truly unique pieces of software and one that can be used to take your game characters to the next level. Mastering Zbrush with us is an advantage for the student as he will work with real-time works for more production awareness during the training.
Duration : 30 Days (6 weeks) Frequency: 5 days a week
Motion Builder
Motion Builder Mastering ‘Motion Builder’ helps you to handle high-volume animation projects with confidence. The student can create state-of-the-art animations in record time. Autodesk® MotionBuilder software offers a collection of real-time character-centric tools for tasks ranging from traditional key-framing to intensive motion capture editing. Our step-by-step techniques for easy understanding the software will definitely help the student to take on the most demanding animation challeges during and after completion of the course.
Duration : 30 Days (6 weeks) Frequency: 5 days a week